01 Sep Inking an Illustration in Manga Studio
So you have your sketch done, and now you want to bring out the best of it. In this post I’ll show you the way of inking an illustration in Manga Studio / Clip Studio Paint.
The following text is a transcript from the video above. You can go ahead and watch it. It will be easier to understand and it will take only a few minutes of your time. But if you are old school and prefer to do all the reading, feel free to do so!
The Pen Tool will be mainly used for inking the finished sketches. As we stated many times during the previous videos, the inking stage should be done in a Vector Layer, to be able to increase the document size if necessary, retaining always the highest line resolution.
The Pen Tool comes with 6 presets: The G-Pen, Mapping Pen, Turnip Pen, Calligraphy, “For effect Line” and Textured Pen.
Each Pen has its own individual settings, that can be tweaked and adjusted to meet our needs.
The Pen Tool includes an option of anti-aliasing, that will control the level of detail in the strokes.
The first three preset pens have the same option sliders, and they differ only in shape and size. If working in a Vector Layer, some will include a Vector Magnet option, that will make the strokes snap and merge to nearby vector lines when intersected.
The Calligraphy pen have a Thickness and direction slider, that can be used to make interesting types with variation of thickness as the direction of the stroke changes.
The “For Effect Line” has a very useful and unique option called Post Correction. This option will smooth the drawn Vector line, making it smooth and dynamic.
To be able to make good drawings and inks it is mandatory the use of a Pen Tablet. The thickness of many brushes can be adjusted via the Tablet Pressure. Thanks to this option we will be able to control the thickness of our strokes in a very natural way.
This tool allow us to modify the Vector Curves we’ve drawn at any time.
- Control Point lets us add and remove control points in the curve, as well as move them.
- Pinch Vector Line will let us grab a portion of the line and reposition it to match our draft sketch better.
- Simplify is very useful, and it will remove the unnecessary points, greatly reducing the number of points in a curve, maintaining its overall look. It will also smooth out the curve, making it more natural and dynamic.
- Connect Vector Line will merge two nearby line ends, turning them into one single stroke.
- Correct Line Width will let us change on the fly the thickness of our strokes. It is easier to use either with scale up or scale down.
- Redraw Vector Line lets us draw over the line, changing its overall shape and direction of an incorrect stroke.
- Redraw Vector Line Width is similar to Correct Line width, and it will let us input a new brush size and change it without having to redraw any of our strokes.
There is one tool that is worth mentioning inside the Eraser Tool. The Vector Tool is very useful, because it deletes stokes by just dragging it on top of them based on the settings we input here.
The vector Eraser has three different working modes: Erase Touching Part , Erase up to intersection  and Overall Line 
- The Overall Line option will delete every stroke we touch completely.
- Erase up to intersection will delete the parts we touch up to the point the Vector Curve meets another.
- Erase touching part will make the eraser behave like a normal eraser would, and will delete only the parts we touch.
Inking an Illustration
In this speed drawing we can see how we inked the draft from the previous video with the Pen Tool. All the inking was done in a Vector Layer.
For the inking, we used a combination of the Turnip Pen for the finer details and the For Effect Line and Mapping Pen for the rest.
We also switched from the Overall Line Erasing method to the Erase up to intersection.
Pressing the Shift Key, we could draw perfect strait lines with great precision.
Once the illustration is inked, we can move to the Coloring Part.
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