08 Sep Digital Coloring in Manga Studio
The last step to accomplish perfection. After sketching and inking our illustration, we are ready to begin the coloring in Manga Studio. With this last step we will finish our work. In this post I will review the essentials of the Painting Tools. Let’s begin!
The following text is a transcript from the video above. You can go ahead and watch it. It will be easier to understand and it will take only a few minutes of your time. But if you are old school and prefer to do all the reading, feel free to do so!
When coloring an illustration in Manga Studio, starting with the Paint Bucket is a must do. This tool has been designed to help increase the coloring process greatly, thanks to its four working modes: Refer Edited Layer Only, Refer Other Layers, Close and Fill and Paint Unfilled Area.
The first thing to know about the Paint Bucket tool is that it can only work in Raster Layers. The Paint Bucket fills the area that is surrounded by black ink with the selected color. If the ink has a gap, the paint will flow out coloring everything else.
The Close Gap option will estimate the separation of the gaps between ink lines to determine the area to color. If the Paint Bucket is not working as we would expect, we should try redrawing the ink, or raising or lowering this parameter.
Refer edited Layer Only is the basic Paint Bucket mode, and it will use the information of just one layer to work. To work with this tool, we would have to Rasterize our Ink layer to be able to use the Bucket. Then, we would select the color, and we would start clicking the parts we want it to fill. This is not desirable, because we would have the Ink and Paint in the same Layer, and we would lose the Vector Quality of the Ink. For that reason, is best to use the Refer to other Layer option instead.
This option will take into consideration all the visible layers of the document as if they were one. Thanks to this, we can keep the Vector Layers untouched, and we can add the Paint in a separated layer.
The option that makes this possible is the Multiple Referring slider. We can change the referring options at any time to a Single Reference Layer, a Selected Layer or to the Layers inside the same folder.
The Tool Close and Fill works as a lazo selection tool, and it will fill with color all the area we surround with the lazo. This tool has an extra option of Target Color, that as a default will color only the transparent pixels. This option can be changed to a great number of options as well.
When we are done coloring the mayor areas of the illustration, we can polish things up with the Paint Unfilled Area Brush. This will clean up the parts that the Paint Bucket could not detect.
In Manga Studio there are many types of brush, that are designed to imitate real world painting techniques. They can work both for Raster or Vector Layers, and they have various options to be edited and adjusted.
The best way to understand them is to experiment with them and try changing their settings and seeing what they do.
One setting worth highlighting is the Color Stretch. Since these brushes are designed to imitate real world painting tools, they use this option to stretch the color of the paint of the canvas when we give a new stroke over a painted part.
Another interesting tool is the Watery brush, that has a Border of Watercolor option, that simulates the effect of the dried watercolor on paper.
These brushes are best used when we want to color an illustration simulating real materials and techniques, or to blend colors with one another.
The Airbrush reminds us of the soft brush in Photoshop, and its perfect to make soft gradations of color. Its shape is blurred and it often presents a mild transparency due to the low brush density applied to it.
Stronger and Soft are almost the same tool, with the difference that Stronger has the brush size setting linked to the tablet pressure, allowing it make thinner and more condensed strokes than with the Soft brush.
Spray, Tone Scraping, Blurred Spray and Droplet are good for simulating real Airbrush painting, such as drops of paint and such.
From the Airbrush Panel, Highlight and Shadow must be pointed out, since they are the equivalent of the Highlight and Shadow tools in Photoshop. The reason why they behave like this is because of their Combine Mode, that is set to “Add” for the Highlights, and “Linear Burn” for the Shadows. We can achieve these same effects with any other Airbrush tool, since they all have a Combine Mode option.
T hank you for reading the post all the way through! If you liked the contents don’t keep it to yourself… Tell your friends! Thanks to your support I can create amazing projects. Check them out in my web or in my social media and tell me what you think!
See you there!